Idle simulationAquarium King:Fish Tycoon
Collect quirky fish, decorate aquariums, and build a lively underwater paradise.
App Store
DREAMSTONE · PLAY WITH IMAGINATION
OUR GAMES / FIND YOUR KIND OF FUN
Grow your own little ocean of happiness.
Collect colorful fish, unlock aquariums, and create an underwater world of your own. Or equip your fish with playful weapons and dive into the arena for a different kind of adventure.
View on the App Store ↗iPhone & iPad · Idle simulation

Idle simulationCollect quirky fish, decorate aquariums, and build a lively underwater paradise.
App Store
Casual actionPilot a cute cleaning robot, blast monsters with bubbles, and choose your upgrades each run.
App Store
Merge defenseForge and merge swords, send them flying at monsters, and defend your kingdom.
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Pixel defenseRally warriors, archers, and mages. Build your team and hold the castle.
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Idle strategyGrow a monster army, upgrade your castle, and hold every line of defense.
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Merge adventureMerge gear, power up your hero, and take on zombies and bosses in idle battles.
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Tile matchingMatch three tiles of a kind and work your way through layers of playful puzzles.
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Parking puzzlesMove the cars blocking the way and free the little red car in a limited number of moves.
App Store
Casual puzzlesDiscover animal, flower, and other themes as you solve puzzles across progressive levels.
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Cute jumpersTap to send cats, bears, and rabbits hopping ever higher.
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Merge battlesCollect cartoon warriors, merge to upgrade, and take on challenges with bows, spears, and more.
App Store
Garden simulationCreate living garden sculptures and enjoy a peaceful blend of greenery and imagination.
App StoreGame information is sourced from the App Store. Availability varies by region.

Explore personality, emotions, and relationships through short self-discovery tests.
01 / SELECTED WORK
02 / THE STUDIO
Based in Shanghai, DreamStone develops games and original products while exploring VR, AR, and digital interaction. We bring game development, interaction design, and visual creativity together to turn imagination into experiences.
Our work in web games, mobile games, and VR applications began in 2010. Since then, our experience has grown across automotive, industrial, education, military, and entertainment projects. In 2016, we received Shanghai's High-Tech Achievement Transformation Project certification.
Using technology and thoughtful design to help our partners go beyond the limits of physical experiences.
03 / WHAT WE DO
Original mobile games, carefully crafted from the first gameplay idea to the player experience.
MOBILE · ORIGINAL GAMESCollaborative development across 3D simulation, VR, AR, web frontends and backends, IoT, mobile apps, and games.
VR / AR · 3D · APPLICATIONSInteraction models shaped by user research, real needs, and the situations in which people use a product.
USER EXPERIENCE · INTERACTIONDistinctive visuals that give each product its own identity and make a memorable first impression.
ART DIRECTION · UI DESIGN04 / COLLABORATION
Collaborating with companies, research institutes, and education organizations.
Aerospace Institute 803 · Air Force · Miji · IEA-DPC · Yanfeng Visteon Automotive Electronics

05 / LATEST NEWS
No posts just yet. Stay tuned.
06 / JOIN THE TEAM
brucezhu99@gmail.com ↗
· Design, develop, and maintain the Unity architecture of our games.
· Be familiar with Unity, C#, and a range of plugins.
· Have practical Unity development skills with UGUI, Android, and iOS.
· Bring an inquisitive mindset and a lasting interest in new technology.
· A plus: experience developing network interfaces with sockets and related protocols.
· Contribute to product design and interface design.
· Show complete project work; please include your portfolio in your email.
· Be proficient with Photoshop, Illustrator, and related design tools.
· Have strong drawing skills and a solid understanding of composition and color.
· Be passionate about app design and attentive to detail.
· Have at least three years of design experience at a game company.
· Create hand-drawn illustrations, splash screens, welcome screens, and promotional artwork.
· Be able to create small character animations and interface motion effects.
· Bring focus, passion, imagination, responsibility, and a strong ability to understand a brief.
· Communicate clearly and work well with a team.
· Have at least two years of experience in game design.
· Think clearly about game systems, analyze and organize product features, and bring experience in hypercasual games.
· Understand development technology and communicate ideas clearly.
· Be proficient with prototyping tools such as Axure, Visio, or OmniGraffle.
· Apply established interaction design processes and methods thoughtfully.